Speaking during a recent investor Q&A , Capcom revealed that it isn’t planning on implementing AI-generated assets in its video games, but noted it will be using the technology in order to “improve efficiency and productivity” during development.
Our company will not be implementing any AI-generated assets into our video game content. On the other hand, going forward, we plan to actively utilize this technology in order to improve efficiency and productivity of game development. That is why we are currently testing out various methods of usage across our departments, including graphics, sound, and programming.
Capcom released its latest major title, Resident Evil Requiem, on February 27, 2026 for PS5, PC, Nintendo Switch 2, and Xbox Series X/S. The game has sold over six million copies worldwide, becoming fastest selling title in the franchise to date. Furthermore, the publisher marked the 30th anniversary of Resident Evil on Sunday.
While we’re on the topic of AI, Pearl Abyss yesterday apologised for including AI-generated assets it Crimson Desert, revealing they made it to the final product unintentionally.
[Source – Capcom Q&A via GamingBolt]