Aspyr Media Denies Use Of AI Assets For Tomb Raider I – III Remastered Challenge Mode Content – PlayStation Universe

Aspyr Media Denies Use Of AI Assets For Tomb Raider I – III Remastered Challenge Mode Content – PlayStation Universe


Aspyr Media has issued a statement regarding the Challenge Mode content for Tomb Raider I – III Remastered Starring Lara Croft, insisting no generative AI was used in its creation after the new update was met with major backlash from fans.

The Challenge Mode launched last week and introduced a number of extra outfits for Lara Croft, new Trophies, and modifying options such as health, damage, bonuses and enemies. However, the costumes in particular were not exactly met with overwhelming enthusiasm from fans, with some players suggesting they were made with AI.

Now, Aspyr has said it is prepping a patch to address a number of texture bugs and the issues, but strongly denied any use of AI being used.

We hear and appreciate your feedback regarding the recent Challenge Mode update for Tomb Raider 1-3 Remastered. Our top priority is the delivery of a patch that will fix the texture issues and technical bugs. In addition, a series of updates are on the way to address a variety of technical issues across all platforms. This is also an opportunity to correct some mistaken information: The outfits in the update were created by our team of artists; no Al generated assets were used in the update. We’ll release more details on the patch content and timing as soon as possible.

Tomb Raider I – III Remastered was released in February 2024 for PS5, PS4, PC, Nintendo Switch, Xbox Series X/S, and Xbox One. You can read our full review here. Looking ahead, Crystal Dynamics is handling the next major entries in the franchise, first with Tomb Raider: Legacy of Atlantis in 2026, which is a remake of the original game from 1996, and following up with 2027’s Tomb Raider Catalyst.

[Source – Aspyr Media on X]



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