Slitterhead Developer Is Staffing Up For ‘New Large-Scale Project,’ Reveals Keiichiro Toyama – PlayStation Universe

Slitterhead Developer Is Staffing Up For ‘New Large-Scale Project,’ Reveals Keiichiro Toyama – PlayStation Universe


Bokeh Game Studio co-founder Keiichiro Toyama has revealed that the developer is gearing up for a “new large-scale project,” and as such has called for fellow game developers to join the team.

Toyama-san, who served as the creator of Silent Hill at Team Silent back in the late 1990s before moving to the now-defunct Sony Compute Entertainment Japan, posted an open letter on HRMOS calling for developers to apply for Bokeh Game Studio positions to join the new project.

I’m Keiichiro Toyama, CEO of Bokeh Game Studio. Slitterhead, released in November 2024, was the first game we released. We faced the question: ‘Could we truly make a game by launching this studio, with this team, using this approach?’

By confronting that question and shaping it into a single work, we finally feel we’ve reached the starting line. The core of Bokeh Game Studio’s approach to creation is very simple – be original. We won’t create something that anyone else could make. This doesn’t mean we seek to be bizarre – it means we never stop asking ‘why are we making this?’ and ‘why are we the ones making it?’ and constantly look for expressions that only we can achieve.

We want to create alongside people who share this attitude who, even when faced with struggles and doubts, are still determined to ‘make something interesting’ and continue to challenge themselves creatively.

Bokeh Game Studio was established back in late 2020 by Toyama and a number of other Sony Japan veterans, and released its debut project, Slitterhead, in October 2024. You can read our full review here.

[Source – HRMOS via VGC]



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